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CREATING A 3D PRYRAMID (TETRAHEDRON) in After Effects

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Hello, I'm trying to create a 3D pyramid (tetrahedron) in After Effects and find it conceptually more challenging, for whatever reason, than creating a cube.

 

I'm trying to use four views to assemble this as I would a construct a pyramid made of cards, but it is not as easy as I had hoped.

 

For starters, I think the anchor point of my composition is not the same as the center of the four equilateral triangles.  Is that important?

 

Secondly, I think it is important to choose correctly among local axis mode, world axis mode and view axis mode to steer these various triangles so that they come together, but neither world axis nor view axis seem to be providing me the progress I seek (I've pretty much ruled out view axis mode).

 

Any thoughts?  All help appreciated!   Thanks,   Matt

 

 

 

Screen shot 2013-04-03 at 7.16.03 PM.png


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