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pixel accuracy in AE CS6

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Hi there,

 

is it possible that AE CS6 works less accurat than former version when it comes to tiny resolutions?

I'm designing on very small resolutions and right now i need a ramp over 14 pixels height. But i get only seven color shades instead of 14 needed.

Is this a known problem? Is there any solution or do i have to stick to older versions to get my jobs done?

Thanks for your experiences.

 

greetings,

monika


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