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project crashes on one machine but not the other...

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Hello,

 

Any suggestions welcome!

 

description:

 

I have an AE file using a quicktime dnxhd file (220 8bit), several psd files, a null and a solid. The the psd files are nested and have a gaussian blur on top - so does the solid (which is masked). The nested comp and solid have a small amount of animation on them (position/scaling only) We have AE CS6 11.0.2 on win7 pro HP z820 dual xeon/64 gb ram, GTX 690. - 4 identical machines. quicktime version matches, avid codec versions match. One out of the four cannot play down or render this one project to save its life. I tried disabling disk cache, disabling opengl gpu (although project is not using that feature), resetting preferences, changing render location (from network location to local drive) to no avail. I opened the source footage in a new project from scratch and that played fine, i imported the scene and pasted in the nest/solid and then deleted teh old source footage from the comp and resaved. as soon as i hit play the program locks up. The scene will lock up AE just by playing the timeline - freezes up usually around half way through.

 

Oh, one time AE actually spat this error out: crash invoking plugin: gaussian blur. However, even if i turn off the effects on both layers the file still crashes.

 

using guassian blur in other projects works just fine.

 

seems like some sort of memory thing but I have no basis for that.

 

Just looking for some ideas to try out

 

Again, I can open the exact same project on 3 other identical hardware machines with same drive mappings, etc and they all can open and render the file.

 

Thanks for listening

 

Ryan


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