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Rendering incorrect frames in PNG Sequence

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Ive been attempting to render out 82 frames at 60fps in a composition that is 600x600px.

 

Ive done this plenty of times previous with no problems. The probelm is when AE renders out the 82 frames as a PNG sequence with alpha the files renders frames 1,2,3 all the same image then 4,5,6 the same image and so on.

 

I can't figure out why... and when this has happened before Ive had to re-render a couple of times until it renders correctly, this isnt working this time.

 

The fps at rendering is the exact same as the composition and the animation plays smoothly when looped in RAM preview

 

Im using CS6 on an iMac with 32GB Ram.

 

Any suggestions? Cheers in advance

Shaun


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