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Help "after effects error ray- trace 3d initial shader compile failed" !!!

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Hi all, Im Leo and I hope you can resolve my problem with AE, here is the problem:

 

First of all, I've got a GTX600 (non ti) and seems that AE CS6 haven't support for this card, so I decided look for how to use the GPU of the card, cause AE only allow me to use CPU. Finally I found an answer, editing the

"raytracer_supported_cards.txt" file and include my GTX 660. I did and seems that all worked good, could use my GPU, but then, when I try to run the program it showed me this messenge "effects error ray- trace 3d initial shader compile failed", and when I closed the program another error, must force close.

 

Here some images:

 

error.png

 

error2.png

 

 

 

 

So I don't know how to fix it, if anyone could help me.

 

By the way:

 

I downloaded the latest nvidia drivers and CUDA, reinstalled AE with latest version and this still happening.

 

P.S: I use Windows 7


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