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Garbage matte feathering for no reason

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Hey, so I am working on a project right now which was shot on a white cyc and requires some detailed masking around some tv's. I've done several of the shots so far with no issue. For some reason the shot I'm currently working on is having some issues though. I've added a solid and matched it to the white of the cyc and made it 3D lineing it up with my track points from Boujou and started masking. The issue is that my mask is being feathered even though I haven't added any feathering yet, either with the basic feathering or the variable feathering. I've never run into this problem before and I can't seem to figure it out...I was hoping someone here could point me in the right direction.

 

I thought maybe it was due to the fact that I had scaled the solid up but the resolution of the layer was still HD. But I tried uping the resolution of the layer but it didn't seem to have any effect. I'm wondering if it has something to do with the fact that I'm 3D? I'm really not sure at this point...Any help would be extremely appreciated as I'm on a bit of a schedule. I'll move on to other shots for now, hopefully someone has some ideas by the time I'm done the rest of my shots.

 

Thanks so much in advance, this is my first time posting on the forums so I'm hoping for some good results!

 

Cheers, Dave McGuire


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