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SWF looping issue in CS6

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Hi!

So my workflow usually includes bringing SWFs into AE and looping them.  This always worked flawlessly in previous versions of AE, but since CS6, a swf loop stutters, and loses its last frame when looped (so it ends up looking like it's pausing for a moment each time the loop cycles, rather than playing a fluid loop).  I'm now having to export png sequences out of flash to get things to work properly, but I'd much rather have the benefit of working with a vector format like swf.

 

Anyone else encounter this problem?  Seems like a weird bug.


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