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Issue With Time Remapping for Lip Sync.

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Hi all,

 

I am having a bit of an issue with my time remapping for a lip sync I am doing. While I have got the lip sync working fine, whenever I add a second time remap, say to make the character blink it causes the frame lip sync on the time remap the ignore the 0frame and play frame 1 instead. This also happens if I move the layer from it's current position or turn off the visibility of one of the lower layers. I am wondering if there is any way to get around this problem? So I can manipulate the file as needed.


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