I have my comp ray-trace sampling in AE set at 20 (image on the right) but when I import the project file into PrPro it still looks undersampled (image on the left). Is this a setting in AE or PrPro? Or is this a PrPro problem not being able to interpret 3d very well?
Mac OS 10.7, 16 gb of RAM, 512mb GPU, CS6