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Using Timewarp on motion tweened effects...

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I'm using Timewarp to adjust the speed of a layer that contains motion tweened effects (ie. particles). For some reason Timewarp is treating the layer as regular 29.97 fps footage and using it's vector blending to interpolate the footage (creating undesirable distortions).

 

In the end, I plan on Timewarping a single pre-comped layer that contains many different effect layers (Particular, Optical Flares, Element, etc.)

 

Is there a way to get Timewarp to just re-calculate and re-tween the motion instead of doing it's usual vector blending thing?

 

-Pete


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