Is there a way to have nummeric LOCAL AXIS control for the camera and objects? So by dragging the coordinate values and NOT by dragging inside a viewport. Don't say parenting: it creates a rig arm when you move off the null.
↧
Is there a way to have nummeric LOCAL AXIS control for the camera and objects? So by dragging the coordinate values and NOT by dragging inside a viewport. Don't say parenting: it creates a rig arm when you move off the null.