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Camera linked space effect with particular

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Hello,

 

I'm wondering if anyone knows how to create a self generating space (static stars/particles) which is driven by the movement of the 3d camera.

 

The reason I ask is because I need to create a space flythrough over a long period (3mins) and i don't want to create a huge volumetric space to simply fly through as it seems very inefficient. Plus it has the drawback of the partcile cloud being visible at the boudary of the volume due to the lack of particles the other side of the volumetric boundary.

 

What the particular effect would need to do is act as a volume attached to the cameras position and rotation which generates particles at the exact opposite velocity of the camera so it gives the illusion that the particles are static and that the camera is flying past them.

 

Any ideas would be gratefully recieved.

 

Thanks

 

Spencer


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