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Render PNG sequence with 256 colors and alpha.

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Right there in the topic, I can't figure it out. You can only choose millions of colors and trillions of colors when looking at the depth in the output module. And even if you pick 8-bits per channel in the render settings it still renders the files to 32-bit.

 

It's basically a (pure) white spinning star fading out gradually so there is no need to render it with that many colors.

 

What am I doing wrong?


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