When i move a camera really close up to a 3D layer with a mask, the edge of that mask starts to blur. Is there any way to keep it sharp? I thought with it essentially being vector info I would be able to get up close and it would stay sharp.
The 3D layer is a flat colour, AE solid, with a simple square mask. Camera is a two node camera, depth of field turned off, no movement on the camera, no motion blur on, no frame blending on.
Any pointers would be much appreciated.