I have always wondered how others time the components (durations) when working in a Comp Sequence. eg adding a solid for a duration of 2.2 seconds (or frame rate equivalent).
or eg. timing between keyframes
I am sure there are more eficient (and obvious) ways than I have done for years.
Generally I find I am working kind of mathmatically and adding and subtracting from the Time Ruler with a calculator or my head.
I note times of where the "playhead" is at given points ..then do the math.
Interested to hear from the maestros...and I have a project starting today that an enlightened technique ..would be time saving for me.