Hello AE Community,..
after creating a New Camera layer ontop a image sequence layer containing Mask Path Keyframes, i then select Layer > Camera > Create Orbit Null (which places the Null at Cameras' point of interest position and parents camera to null).
If i then Alt+double click a mask path keyframe both Incoming and Outgoing Speeds are 1.0 pixels/sec. But after copy\pasting,..
A) ..ONE path key into the Null's position property, Speeds = 950+ pixels/sec, BUT instead of following the paths' "Anchor Point", the Camera moves perpendicular to each Path Vertex positon thats its point of Interest is connected to. This happens even with the P.O.Interest set to "Orient Towards Point of Interest",
OR
B)..pasting ALL path keys into the Null's position property, Speeds = 55,000+ pixels/sec, AND the Camera jumps hugh distances imperceptibly, off the footage between keyframes.
So i hoped you could tell me,..
1) how to translate Mask Path Keyframes into Null > Position keyframes? without aforementioned errors,
2) how to lock the Cameras POInterest to the mask Anchor Point keyframes NOT the mask perimeter?
thanks again,
Jeff