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Hi,

 

I am thrashing out a few ideas for a a space scene opening for our show. I am probably giong about this a hard way, but I really want it to look impressive.

 

What I have so far, is the following:

 

1) around 20 layers of starfields

2) All Layers are 3D

3) One layer is far back in Z space, and does not move (X)

4) 2 layers are set at diagonals as fill in stars (X)

5) The rest of the layers, are spaced out in Z space, with a circle mask cut in the centre of each.

6) A camera is added to the scene and moved towards the back space layer (through the hole in each layer as it goes)

 

Space Scene.JPG

 

 

I feel this creates a nice 3D feel,

 

my question is this:

 

Would it be better (or even possible) to keep the camera where it is, and have the layers move towards it, and then as each layer reaches a specific point, it loops back to the begining, thereby creating an endless "zoom" into space?

 

I am sure there are easier and better ways to do this, and I have several space ideas and tutorials stored somewhere. I just thought this might be a nice way to do it...... Am I crazy? Have I lost the plot? 

 

Pierre


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