Hello,
The title says it all.
When launching a render, the message "background processes initializing / this may take a while" gets stuck more than 70s in CS6, whatever the project, whereas it was never on more than 10s in CS5.
We're back to the CS4 delays here. Is this a known issue ?
On a side note, the multiprocessing is a bit weird:
Before it was pretty straightforward : When 10 cores were used for the render, the frames were rendered by batches of 10. With CS6 it's different : A first batch of 3 frames get rendered, then another one of 14 (!!), then I lost track of the process.
Is multiprocessing so different in CS6 ?
Thanks to whoever can answer...
JM
...
Mac Pro 12-Core / 32GB RAM
Mac Os 10.6.8
AE MP settings :
2,5GB per core / RAM reserved for other applications : 4GB
CPU reserved for other applications : 4