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After effects doesn't launch in my main account

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When I try to launch AE in my main account it doesn't start ... no messages, no errors, nothing!

Every other Adobe app (Photoshop, Illustrator, ...) run correctly.

 

I've enabled the Administrator account and here I can launch AE without any problem.

 

Already tried to uninstall and re-install the app.

 

I'm running WIN10 64bit on a DELL Precision T7610 workstation with 32Gb RAM.

After effects is the last version CC 2017, installed from Creative cloud.

 

What should I do to run AE in my main account?

 

Thanks,

 

 

Corrado


AFTER EFFECTS CC 2017 -1601053463 disk full error using quicktimes

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I know there is a separate thread on this issue - but his seems to have been solved by turning off windows defender- that doesn't solve my problem

 

My company has just bought a new windows pc - (i9 7900x 10 core cpu-64gb ram- gtx 1080 ti gfx card)

 

and we are having the - 1601053463 disk full error- making quicktimes to a network drive using CC premiere pro , after effects or media encoder it does the same error on all of them-

 

The pc is on an OSXserver. and it renders fine to the desktop

 

all other Macs on the server render fine to the drive.

 

the drive is formatted to ntfs

 

I have full permissions to the drive.

 

anyone else had this? doesn't seem to be a very common problem

 

 

Mike

How can I get the coordinate property of the Starting point and end point of a path?

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Hi,my friends,

My English is poor,so this post have some mistakes in words or grammar,I am so sorry。

How can I get the coordinate property of the Starting point and end point of a path?

Now,I want animate this:

a straight line,it is a path,It is simple:straight line,it have two point,one is start point,the other is end point.

And,We have two track paths,they are more complicated,we called them: Path A and Path B. Path A is different from Path B.

I want binding the start point on Path A and binding the end point on Path B.

The animation is:the two points of this straight line each follow his own track path,and the straight line changed it‘s length and angle.

I thought that,I can copy Path A key frames,and paste to start point,then copy Path B key frames,and paste to end point。

You know,I can not find the coordinate property(X and Y) of start point or end point,in timeline panel.

The point of a path have not this property.You can not modify the coordinate property(X and Y) of a point.You can only manual drag the point to generate key frames.

It is so inefficient and inaccurate.

How can I solve this problem?

I know,

I can copy Path A key frames,and paste to start point,then use expressions in rotation property and scale property of the straight line.

Because,we can only use these two helpful properties.

Maybe,It can solve my problem.

But,It is still difficulty:coordinate,expression,formula,calculation,trigonometric function ,etc

SO,I still want to know how can I solve this problem?

THANKS A LOT!!!My dear friends!

Mask to Apply Transparency

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Hello! I'm new to AE and especially masks.

 

Goal: I want to limit where the affected parts of the video goes, leaving the rest transparent.

Problem: I am using Displacement Mapping, which distorts original image out of location. Therefore, even if I apply mask on adjustment layer to limit DMap to one area, since the result of DMap lands outside the mask, there will still be content outside of map. This only controls where effect is applied, and doesnt limit result parameters.

 

Perhaps I can apply inverted mask to higher level layer and fill with invisible paint to nullify that reion for all layers under it? I do not know how

 

Thanks in advance!

Animating dash lines on a path with transparency in each dash

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I am trying to create an animating dash line, which I succeeded, however, I could't get the transparency in each dash like the image I attached below.. Any one knows some smart ways to achieve this?

Example.jpg

AE Puppet Tool Move Problem

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Does anyone know why the puppet tool would stop moving in both x,y directions and be confined to just moving on the y directions?

 

I've worked with the puppet tool and this same humanoid character for some time now. Just today about halfway through an animation the characters puppet points stopped being able to move in all directions and were confined to moving up and down along an unseen path.

 

I tried recreating the asset and it still comes to the same issue.

 

Could I have accidentally hit something to make the points be confined to a singular direction?

 

Any help is appreciated.

After Effect CS6 not working on Windows 10

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Hi~ Since I'm upgrade Windows 8 to 10, my adobe after effect CS6 not responding and keep give me error message, I've read FAQ, it said CS6 is compatible with windows 10 but then it not working at all. I wonder is there any patch or update after effect CS6 for windows 10? Thanks

Morphing more complex objects

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Hello guys,

 

I want to morph vector icons created in isometric view and I have no idea how can I do that. I've tried few things but nothings works and my head is burning. This is how the object looks like:

 

 

Zrzut ekranu 2017-09-18 o 13.35.51.png
I want to morph this icon from the rounded rectangle with splash and after that i want it to change it into other isometric icon:

Zrzut ekranu 2017-09-18 o 13.37.46.png

 

I'll be glad for any help, thanks and have a nice day!
My english it's not perfect so I hope that everything will be easy to understood.


After Effects CC (CS7)

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Attempting to render out - this new incarnation of After Effcts no longer offers h.264 and h.264 Blu Ray.. Is this intended?

 

h.264 - mp4 output is the one we've always used most - and now completely gone...?

 

Searching for it - I found an h.264 container under the f4v output settings which I've never used. To get an h.264 out - must I go there?

24-bit Targa with alpha channel stopped working

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Yesterday I've decided to finally update from AE CC 2015.3 to AE  CC 2017.2 and now I cannot export .tga sequences with alpha channel in 24-bit compression. The settings are same I've been using until now except now the images are on black instead of transparent background. Changing codec setting to 32-bit fixed it for my sake, but my client still cannot import the alpha channel. The same is happening with the old version of AE, I opted to keep during the installation.
Is it a bug or feature? And what can I do about it?

Preview error when in full resolution

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It's been a while that I'm getting a strange error during the full resolution preview on after effects.

broken_preview.png

 

But when I set to "third", is shows as it should:

nice_preview.png

 

sometimes, changing to half fixes it, but sometimes only if I change to "quarter" or lower resolution previews. Is there a way to fix it?

 

 

I'm on windows 10. After Effects 2017.2 (Version 14.2.1.34)

Intel Core i7 6700

16gb RAM

AMD Radeon R9 380 Series 4gb

 

 

thanks in advance

Advance tech using chroma key

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Hi all,

I do stopmotion on green screen that i have to put behind the puppet every shot.

I already know how to do normal chroma keying and in the following example i always remove the green screen with black space.

But what I would like to know how i can do is to make the changes that happen in the top photo (Black space background) that is happening because of the green screen affect the bottom photo only in the areas where the green screen is in the top photo.

 

Thanks!

 

 

 

 

21886791_10159245265195177_1127754731_o.jpg

Comment importer un fichier obj. sur After Effect ?

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Bonjour,

 

J'ai actuellement un problème sur After Effect : lorsque j'importe un fichier obj dans mon projet pour le modifier via Trapcode Form, je reçois le message suivant : "After Effect (erreur) : Échec de la connexion au projet Adobe Dynamic Link. (86 : 1).

 

D'après mes recherches, j'ai cru comprendre que le plugin Trapcode peut importer des fichiers obj, mais je n'ai jamais réussi à le faire, j'ai essayé de désinstaller les plugins et After Effect, mais sans succès.

 

J'utilise AE CC 2017 et Windows 10.

 

Ray-traced 3D errors - tried posted fixes no results

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Hello,

I am getting errors when I try to work with a 3D text layer using GPU for ray-traced 3D.  I have tried the modification to the raytracer text file as suggested, and varying whether the "enable untested unsupported GPU for CUDA acceleration of ray-traced 3D renderer" is selected or not, all to no avail.  The error pop-up insists that I am out of paged mapped memory or my project is exceeding GPU limits which is crazy because I am only working with a single text layer in my composition. 

 

My machine has 16GB of RAM and my video card is supposedly supported according to Adobe - it is a GeForce GTX 1060 with 6GB video card memory and has the latest drivers installed.  Any help you can provide to get me able to use ray-tracing to access extruding text functionality would be great.  Thanks!

 

Here is the console output error message in detail:

 

<5920> <ALOG> <5> U U_Sev_PROBLEM After Effects error: Ray-traced 3D: Initial shader compile failed. ( 5070 :: 12 )

<5920> <ALOG> <5> ReportError StackCrawl Up_AssertFailed

Up_AssertFailed

Up_Report16

Up_ReportError

RenderMPSession::operator=

GPMain_Picasso

_C_specific_handler

_TypeMatch

RtlCaptureContext

RenderMPSession::operator=

RenderMPSession::operator=

RenderMPSession::operator=

PR_ScRegisterThreadAsChild::~PR_ScRegisterThreadAsChild

PR_SetPrefBlastSeqRenderFrameErrors

U_SuspendContext::ExecuteStatic

dvacore::threads::CreateAsyncThreadedExecutor

dvacore::threads::GetCurrentThreadID

dvacore::threads::GetCurrentThreadID

boost::thread::swap

o__strtoui64

BaseThreadInitThunk

RtlUserThreadStart

 

<5920> <ALOG> <5> U U_Sev_PROBLEM After Effects error: Ray-traced 3D: Out of paged mapped memory for ray tracer. Your project may exceed GPU limits. Try closing other applications. Try updating the CUDA driver. ( 5070 :: 2 )

<5920> <ALOG> <5> ReportError StackCrawl Up_AssertFailed

Up_AssertFailed

Up_Report16

Up_ReportError

RenderMPSession::operator=

GPMain_Picasso

_C_specific_handler

_TypeMatch

RtlCaptureContext

RenderMPSession::operator=

PR_ScRegisterThreadAsChild::~PR_ScRegisterThreadAsChild

PR_SetPrefBlastSeqRenderFrameErrors

U_SuspendContext::ExecuteStatic

dvacore::threads::CreateAsyncThreadedExecutor

dvacore::threads::GetCurrentThreadID

dvacore::threads::GetCurrentThreadID

boost::thread::swap

o__strtoui64

BaseThreadInitThunk

RtlUserThreadStart

Rare pixels issues

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Hello world,

 

For some reason when I am doing color correction on my image it generates

some rare squares on my image.

 

I am using .EXR 32Bit Image and to target the parts i want to edit i use color keying

and than duplicate the image and set the layer with alpha keying to alpha inverted matte.

Is it because of that or is something else the problem ?

 

Would appreciate some help.

 

Greetings,

Kenny

 

Original> with hue adjustments at 100%> with hue adjustments at 200%

Ori.jpeg100.jpeg200.jpeg


Cryptomatte support in AE

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Please add support for cryptomatte renderpasses in After Effects! A lot of users are using AE for compositing 3D images/videos, and cryptomatte seems really  great, but it's only supported by Nuke and Fusion currently. I would love to use it in AE and even in Photoshop!

 

Here is a demo:

V-Ray for 3ds Max — Cryptomatte - YouTube

AE Colorspace Working space 'none'

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Hi!

 

I'm trying to figure out how to solve color issues we encounter during a RED (R3D) workflow through After Effects. I hope someone can shine some light on this.
We have interpretted the R3D inside AE 2017 with the RED importer (interpret footage > more options) as follows:

- colorspace: Dragoncolor2

- gamma: REDgamma4

- rest as default, only the ISO as shot.

 

We have left the AE working space to 'none', as we usually use OCIO to manage colors to know what happens. Though we mostly do some removal work on this footage, so we won't need much color changes. 

The project is set to 32bit and we render image sequences to 16-bit EXR's with preserveRGB enabled.

 

At our end, everything works as expected. However, the grading facility had trouble getting enough color information from the EXR's.

Of course, you lose some dynamic range from the raw file when importing them with these settings. But I find it very strange that they claim the available colorgamut is sRGB, not DragonColor2.

 

So, what I would like to know is what happens under the hood when the After Effects colormanagement is set to none. Is must operate in some colorspace, it just should convert any colors if you don't want it to.
Or is this a known issue with the RED importer perhaps? How would we avoid losing color information from the R3D?

Shortcut for exiting Type Tool?

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This has been bugging me forever. Does anyone know a keyboard shortcut for exiting the type tool? If you hit 'escape' you lose all your changes. It annoys me that I have to mouse over and click on another tool just to exit the text editor.

Scrub Cache VS Play Cache

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Hey all,

 

When it comes to caching frames.  Why is it that if I drag the CTI back and forth across the area I want to cache, the green bar fills in & the frames can be ready to play at real time in just a few seconds.  Whereas if I just hit play and let the frames cache one at a time the same area could take 100x as long (if not more) to cache?

 

I'm just wondering.

-Paul

After Effects crashes on preview every time

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Real quick, after effects closes every single time i try and preview. sometimes during preview, most of the time exactly as i hit the spacebar to stop preview. i have removed effects from the video and have the same result. It started to crash once in a while when i started the project, but now after about a month it is crashing every time during playback.

 

I am working on a macbook pro 13in 2017,  2.3 GHz intel core i5, 8Gb ram, mac os sierra version 10.12.6

After effects version 14.2.1.34

 

after trying all fixes that i could online with no success, I did a complete reinstall of my operating system as well as a fresh install of after effects, and start a new project. no change. the one thing that did seem to help was changing my composition settings from 1152 to 1080. I am working with gopro footage, which are .MP4 files, although i did not seem to find other people with any conflict with that type of footage.

 

Please let me know any information i am missing that might be necessary.

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